DEVELOP A STUNNING VIDEO WITH SUBSTRATE
A special article from Mondlicht Studios and Ilya Nodia on how a challenging test project for Epic Games was created, which was to test the new SUBSTRATE experimental material system.
“IT WAS A PERSONAL CHALLENGE FOR ME TO LEARN HOW TO TELL STORIES WITHOUT PEOPLE” — Ilya Nodia, Art Director, Mondlicht Studio
Behance Project: BMW Symphony | Unreal Engine 5.2
Mondlicht Studios had the incredible opportunity to collaborate with BMW and Epic Games on an exciting project: the creation of a stunning cinematic for the Game Developers Conference (GDC) using the cutting-edge Unreal Engine 5.
Creative / Art-Director: Ilya Nodia